You need to master about 2000 writing characters to read a newspaper written in Japanese or Chinese. For native speakers of these languages, it takes nine years of daily practice to gain literacy. Most non native learners never learn how to read and write at a meaningful level. Neither traditional textbooks or the latest educational apps have managed to address this challenge in an efficient and engaging way.
The study took place in real life classroom settings in Tokyo. 130 students and 6 teachers of Japanese as a foreign language participated. The students ranged from beginners to advanced level and were between 10-35 years old. The demo taught 150 writing characters. On average, after using our demo between 80-240 minutes the students memorized the meaning of 61 new writing characters. This learning progress was measured as the difference between the students average score in a pre-test and post-test. *Read the published paper HERE.
Play games that challenge you on all aspects of your literacy training: writing, word building, pronounciation and translation. Take exams, level up and keep track on your academic progress.
Intuitive and user-friendly navigation. Just hit start and begin learning.
Feed the app with any text or wordlist you would like to learn. The app instantly transforms your content into a step-by-step course of game based learning. You can also select from our preset courses that build on wordlists from any textbook or official language test on the market.
Memorize writing characters with your favorite study method: by watching animated memory stories, by studying etymological explanations or by rote learning excercises.
Study individually or collaborate with fellow students in multi-player mode. Join a team at your level of proficiency, from beginner to fluent.
Are you a teacher? Create assignments by feeding the app with text or a wordlist from your own syllabus. The app converts your feed into a game based course to share with your students. Let the app review student’s submissions and present their results graphically in your account.
+46 708 25 84 26
Josef Brinck Davidsson
+46 735 20 19 00
Söderberg Agentur, Stockholm
GAME BASED LEARNING
PhD, Visiting Scholar at MediaX
Stanford University, USA
Business Developer The Game Incubator
Gothia Innovation AB, Sweden
Head of East China
Business Sweden in Shanghai
GAME BASED LEARNING
PHD, Educational Games Researcher
University of Gothenburg